godot-camera-preview/cam_preview.tscn

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2022-06-05 20:17:02 +03:00
[gd_scene load_steps=4 format=2]
[ext_resource path="res://addons/camera_preview/cam_preview.gd" type="Script" id=1]
[ext_resource path="res://addons/camera_preview/window.gd" type="Script" id=2]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0, 0, 0, 0.164706 )
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color( 0.290196, 0.290196, 0.290196, 0.396078 )
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[node name="cam_preview" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 1
script = ExtResource( 1 )
[node name="window" type="Panel" parent="."]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -316.0
margin_top = -250.0
rect_min_size = Vector2( 300, 250 )
mouse_default_cursor_shape = 6
custom_styles/panel = SubResource( 1 )
script = ExtResource( 2 )
[node name="Label" type="Label" parent="window"]
anchor_right = 1.0
anchor_bottom = 1.0
text = "no signal"
align = 1
valign = 1
[node name="container" type="ViewportContainer" parent="window"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 1
[node name="vp" type="Viewport" parent="window/container"]
size = Vector2( 316, 250 )
handle_input_locally = false
render_target_update_mode = 0
shadow_atlas_size = 512
[node name="resize" type="Control" parent="window"]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -20.0
margin_top = -20.0
rect_min_size = Vector2( 20, 20 )
mouse_default_cursor_shape = 12
[connection signal="gui_input" from="window" to="window" method="_on_window_gui_input"]
[connection signal="resized" from="window" to="." method="_on_window_resized"]
[connection signal="gui_input" from="window/resize" to="window" method="_on_resize_gui_input"]