Vlad Rud 3b8faeba57 | ||
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README.md | ||
cam_preview.gd | ||
cam_preview.tscn | ||
icon.png | ||
icon.png.import | ||
plugin.cfg | ||
plugin.gd | ||
preview_button.tscn | ||
toggle_button.gd | ||
window.gd |
README.md
Nefrace's Camera Preview plugin
This plugin is for Godot stable 3.X version. If you want to use it on 4.0 alpha, check out this fork by Lakamfo
Allows you to add a small preview window inside main editor's view to show the preview of the selected camera.
It can search through the children of selected node to find a Camera node (disabled by default)
Installation
- Clone this repo inside "addons" folder of your project
- Enable it from "Plugins" section inside Project Settings
- Go to 3D view and toggle option "Visible" inside "Camera preview" menu on the toolbar
- enjoy!
Node search modes
There's 3 search modes that can help to find a Camera node in the children of the selected node:
- Disabled - only selected node is checked
- By name - uses
find_node
method with defined search mask ("Camera*" by default) - By class - recursively checking all children for type Camera (Not tested well, may not work with instantiated packed scenes)