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server/Dockerfile
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#####################################################
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# Dockerfile
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#
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# Creates an image with the Godot headless app.
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#
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# Build Args:
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# - GODOT_VERSION: The version of Godot
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# - EXPORT_TEMPLATES: Included export templates
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# examples "all", "none", "win"
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#
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ARG EXPORT_TEMPLATES=all
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#------------------------------
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# Alias for the root image
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FROM debian:stable-slim AS base
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ARG GODOT_VERSION=3.4.2
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#------------------------------
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# Installs packages to use wget
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FROM base as wget
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RUN apt-get update && apt-get install -y --no-install-recommends \
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ca-certificates \
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wget \
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unzip
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#----------------
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# Downloads Godot
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FROM wget AS godot
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RUN wget https://downloads.tuxfamily.org/godotengine/3.4.4/Godot_v3.4.4-stable_linux_headless.64.zip
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RUN unzip Godot_v3.4.4-stable_linux_headless.64.zip
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RUN mv Godot_v3.4.4-stable_linux_headless.64 /usr/local/bin/godot
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#----------------
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# Build web-server
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FROM golang:1.18.2 as web
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WORKDIR /app
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COPY go.mod ./
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COPY go.sum ./
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RUN go mod download
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COPY *.go ./
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RUN go build -o ./server
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#------------------------------
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# Clean setup with no templates
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FROM base AS export-none
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ENV XDG_DATA_HOME /usr/local/share
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RUN mkdir -p /root/.cache
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RUN mkdir -p /root/.config/godot
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WORKDIR /app
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COPY --from=godot /usr/local/bin/godot /usr/local/bin/godot
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COPY --from=web /app/server /usr/local/bin/server
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COPY template ./
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# EXPOSE 8080
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ENV SCRIPTS=/app/scripts
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ENTRYPOINT ["server"]
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CMD ["--help"]
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