15 lines
231 B
Odin
15 lines
231 B
Odin
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package main
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import rl "vendor:raylib"
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Torch :: struct {
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using entity: Entity,
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}
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torch_texture : rl.Texture
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torch_draw :: proc(torch: ^Torch) {
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rl.DrawBillboard(CAMERA^, TEXTURES["torch.png"], torch.position, 4, rl.WHITE)
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}
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